Nobody remembers this one exists. That's the real crime, because Beast Wars Neo is where the Japanese Beast Wars team stopped pretending they were making a kids show and started making something genuinely strange. The Angolmois energy hunt is just window dressing for what's actually happening: a show about obsolete toy soldiers discovering they matter less with every passing episode, fighting harder anyway, knowing the whole conflict will be forgotten the moment the next product line launches. It's bleak in a way the American Beast Wars never bothered to be. There's no winning here, only the choice between fighting and lying down. Big Convoy keeps his crew moving forward anyway.
Big Convoy commands a crew of Maximals in a race against Magmatron's Predacons to recover the Angolmois energy capsules, which were scattered when Beast Wars II ended. Under a new leader, the Destrons raid whole regions of the galaxy while searching for the capsules, and the Cybertron elders answer by naming a strong commander to form a team of heroes and stop them. Unknown to either side, agents of Unicron are steering the conflict, hoping to seize the energy and bring their fallen master back to life. The 35-episode mecha series is an action-adventure continuation of Beast Wars II.