This is the OVA that treats a Falcom action-RPG like a myth instead of a highlight reel. Adol Christin walks out of Esteria with Dark Fact already dead, and the reward for saving one country is a floating land where the people have given up entirely, which is a much colder open than most fantasy adventures dare. Four episodes means no filler, no side quests, just early-90s cel painting on sky-castle vistas and a swelling synth-rock score doing the heavy lifting your controller used to do. The real hook is the heir angle: the more of the ancient priests' power Adol inherits, the more the story quietly asks whether a savior with that much strength is still a savior. Anyone who played the games knows Adol as a silent redhead who never says no to a tower, and watching him carry two priestesses and an entire hopeless kingdom on that stubbornness hits differently animated.
Adol Christen has already saved the land of Esteria from the evil priest Dark Fact, but his journey is not over. Together with the two priestesses, he travels to Ys, a land that floats in the sky, where evil holds an even stronger sway over the people and hope has vanished. As heir to the powers of the priests, Adol is the only one who can reveal to the people of Ys the truth about their world. Yet as his power grows, it becomes unclear whether he will be the one to save Ys or the one to destroy it. The four-episode OVA is a fantasy adventure with a dramatic bent.