A kid obsessed with war as entertainment watches it stop being entertainment. The Zeon soldiers he idolizes become real people making impossible choices, and Alfred's innocence doesn't protect him from what happens next, it makes the ending worse. Six episodes is all it takes to destroy you because the show never wastes a frame on anything that isn't about watching a child learn that excitement and tragedy wear the same uniform.
A ten-year-old boy named Alfred lives in Side 6, a space colony meant to stay removed from the brutal war between Earth Federation and Zeon forces. Bored with school and hungry for excitement, he obsesses over military history and collects war memorabilia like any other kid might collect baseball cards. When whispers surface that his quiet colony harbors a Federation mobile suit development program, Zeon commandos arrive to investigate. Alfred sees them not as a threat but as the adventure he's been waiting for, a chance to witness the war he's only read about in real life. What begins as thrilling reconnaissance quickly spirals into something far more complicated. As both sides grow desperate, their conflict closes in on Side 6's neutrality. The line between Alfred's fantasy of wartime glory and its actual human cost blurs rapidly. He becomes entangled in a situation where his actions carry weight he never anticipated, forced to confront what war really means beyond textbooks and collection pieces. A poignant reminder that some experiences can't be undone.