A 20-minute CG film that exists nowhere but Japanese theaters, shot in 4D, telling a story the games never bothered to finish. The primitive polygons don't matter, early 2000s CGI gore still hits harder in a theater seat than on a screen, and the UBCS squad gets swallowed by Raccoon City exactly the way they should. This is artifact cinema: proof that Resident Evil once dreamed bigger than survival horror, even if the dream was technically limited.
A five-person unit from Umbrella's military division parachutes into the zombie-infested ruins of Raccoon City on a single objective: locate and extract Dr. Cameron, a missing scientist whose research could determine the corporation's future. Armed with a GPS tracker and nothing but grim determination, Rodrigo, Roger, Klaus, Ed, and Norman fight their way through the contaminated streets toward the scientist's last known position: a sprawling food processing facility on the city's outskirts. What should be a straightforward rescue operation descends into chaos the moment they breach the factory doors. Something massive hunts them through the industrial corridors, and the team realizes their firepower means nothing against the twisted experiments that Umbrella unleashed. Survival becomes secondary to understanding what they're actually fighting, and whether bringing Dr. Cameron back alive is even possible anymore. This twenty-minute CG experience combines claustrophobic action with body horror, designed for immersive theatrical viewing. It's brutal, tight, and utterly committed to making you regret caring about corporate science.