A kid with a useless skill finds the one exploit that breaks the entire game, and decides to just... keep breaking it. Henry's not grinding harder or training smarter, he's literally clipping through reality itself to rob dungeons blind, and the system can't patch him because he's technically winning. This is what happens when you give a desperate person access to developer oversight.
Henry's stuck at the bottom rung of the adventuring world, barely scraping together coin to support his younger sister. His only skill is "Evasion," but it's so worthless that his party boots him without hesitation. Just when things look hopeless, he stumbles onto something impossible: a bug in the game's code that lets him phase through solid walls. What starts as desperation becomes genius when he realizes he can trigger the first-time clear reward infinitely by clipping through dungeon walls and completing runs that shouldn't be possible. Armed with this exploit, Henry transforms from a laughingstock into something far more dangerous. Each illegal clear floods him with stats and rare loot. His party might have discarded him, but Henry's about to become the kind of adventurer nobody expected. The question isn't whether he'll survive anymore. It's how far he'll climb when the system itself becomes his greatest ally. Between the constant stat boosts and increasingly powerful gear, Henry's ready to rewrite his story one glitched clear at a time.