Ten and his friends aren't chosen heroes on a grand quest. They're kids defending their backyard against someone who decided to take it. The monsters they've raised aren't weapons borrowed from a war, they're proof that you can build something worth fighting for in a place nobody important cares about.
When the benevolent ruler of Felicidad dies, the delicate balance of power shatters. Monster farming, once a peaceful trade, becomes a weapon in the hands of those hungry for control. Glaza rises as the new authority, crushing dissent beneath an iron fist. In the quiet farming town of Centvelt, Ten refuses to bow. Alongside his friends and the monsters they've raised from birth, he stands against Glaza's tyranny. These aren't wild beasts summoned for battle, but companions nurtured through genuine care, bonds forged through years of trust and partnership. That connection becomes their greatest strength. What unfolds is a battle for freedom fought by unlikely soldiers: farmers, not warriors. Ten and his crew must decide how far they'll push back against overwhelming odds, what they're willing to risk, and whether a motley group of kids and their loyal monsters can actually challenge an empire. The series balances action and heart, asking whether determination and friendship can overcome systematic oppression. It's about reclaiming what was stolen from you, one monster fight at a time.