A kid wakes up from a coma with a year stolen from his memory, and the sport that nearly killed him is still waiting. RE-MAIN doesn't let him, or you, have the easy recovery story. Every practice is a negotiation between who he was, who he is now, and whether his body will cooperate with either version.
Minato wakes from a year-long coma with a blank spot in his memory. The last thing he remembers is winning a national water polo championship in middle school, but everything after that is gone. When he enters high school, he tries to leave competitive sports behind entirely, desperate for a normal life away from the pressure and expectations that once defined him. That plan falls apart when an old promise pulls him back to the pool. He joins the school's water polo team, hoping to keep things casual. Instead, he discovers a program in complete disarray: unmotivated players, crumbling infrastructure, and a roster that barely functions. Rebuilding won't be simple. Minato faces more than just getting teammates in shape. The gaps in his memory haunt him, and returning to the sport means confronting why he walked away in the first place. As the team struggles toward improvement, he has to figure out whether he's chasing redemption or running from something deeper.