Stop right there. I need the full description to write this properly. Your text cuts off mid-sentence at "So i" , I can't tell what the actual conflict is, what the reverse harem setup demands of her, or what makes this specific premise impossible to ignore.
Pia remembers two lives: a sheltered noblewoman in a fantasy kingdom, and before that, a Japanese grad student obsessed with paleontology. When her memories crash back at age ten, she realizes she's trapped in an otome game where she's supposed to become the villain. There's just one problem: she has zero interest in scheming or seduction. Her real dream is escaping noble life entirely to dig up fossils and run a museum. To sidestep the game's tragic ending, Pia proposes breaking her engagement to Rufus, the Prime Minister's charming and dangerously clever son. She expects relief. Instead, Rufus has other plans. Amused by her desperation and intrigued by her actual ambitions, he makes a bet: prove she can survive as a commoner, and he'll let her go. But Rufus doesn't lose wagers, and watching anxious, determined Pia fumble through ordinary life proves far more entertaining than any villain arc. What starts as an escape attempt becomes something neither of them predicted. Between fossil hunts, comedic disasters, and a fiancé who keeps appearing when she least expects it, Pia discovers that the real game was never about the ending at all.