Killy walks through a city so vast and rotted it stops being architecture and becomes geology. The OVA doesn't explain itself to you, doesn't slow down, doesn't care if you're lost, it just renders every grimy concrete face and rusted structural beam with enough texture that you feel the weight of billions of tons pressing down. This is manga paneling converted directly into movement, atmosphere made tangible before most studios knew CGI could do anything but look plastic.
Killy is a mysterious wanderer in a colossal city said to span thousands of levels, so many that the sky can no longer be told apart from the ground. He roams the strange, ominous floors of this mega-structure, a place where the boundary between machine and living organism has blurred. Adapted from Nihei Tsutomu's manga Blame!, the two-episode OVA is action-driven sci-fi with mecha elements. It works as a bonus to the manga: short animated scenes lifted from the source rather than a complete story.