A girl with the worst luck on earth walks into a room full of girls with the power to fix it, and somehow that becomes the entire show. Seven different personalities, seven different ways of being useful, seven different reasons to care what happens to each one. The transformations are embarrassing chibi disasters, the comedy lands in the spaces between fights, and by episode three you've stopped wondering what the plot is and started wondering which girl you're rooting for.
Amano Sakogami has always been cursed with terrible luck. Everything from tripping down stairs to missing the last train seems determined to ruin her day. When she accidentally stumbles into a hidden clubroom, she discovers she's not alone in her misfortune: seven girls and one boy belong to the Better Fortune Research Organization, a group that channels divine luck powers to battle Magatsugami, supernatural creatures that feed on human misery and despair. These monsters actively spread bad fortune, amplifying people's worst days into genuine catastrophe. Desperate for answers about her own condition, Amano joins the club as their manager and gets pulled into their secret war against these beings. What starts as a search for relief becomes something bigger as the group uncovers who's truly orchestrating the Magatsugami attacks. The series balances genuine magical-girl action with absurdist comedy, treating catastrophic bad luck as both a serious threat and the punchline to every other scene. It's for viewers who want their transformation sequences with a laugh track and don't mind if the world's running chaos is half the joke.