A girl wakes up in a world that makes no sense with powers she didn't ask for, forced to drag a princess through increasingly absurd situations while her body betrays her every night. The premise sounds like it should collapse under its own confusion, but Maze commits so hard to its chaos that the narrative tangles become the whole point. By episode ten you stop asking what's happening and start asking what it's actually trying to say, and that's when it gets you.
Maze wakes up in a zany fantasy world with no memory of who she is, and soon finds herself looking after Princess Mill, a spoiled royal whose pursuers are after her. To fight them off, Maze relies on newly discovered phantom light magic, explosive powers that also let her call up Mill's family heirloom mecha. There is a strange side effect: every night after sunset, Maze turns into a flirtatious, lecherous man. Other travellers join the pair as Maze protects Mill and tries to learn why she is in this world. The result is a comedic mecha fantasy adventure.